#include <iostream>
#include <string>
#include <sstream>
#include <algorithm>
Go to the source code of this file.
Namespaces | |
namespace | K3d |
Classes | |
class | K3d::K3dToLower |
class | K3d::K3dString |
Typedefs | |
typedef std::string | K3d::TString |
typedef std::stringstream | K3d::TStrStream |
Functions | |
const K3dString & | K3d::operator+ (const K3dString &_rstr1, const K3dString &_rstr2) |
Returns a string which is the result of concatenating the string s1 and string s2. | |
const K3dString & | K3d::operator+ (const char *_str1, const K3dString &_rstr2) |
Returns a string which is the result of concatenating the string s1 and string s2. | |
const K3dString & | K3d::operator+ (const K3dString &_rstr1, const char *_str2) |
Returns a string which is the result of concatenating the string s1 and string s2. | |
Variables | |
static K3dString | K3d::g_K3dString |
K3dEngine - OpenGL Game Engine http://sourceforge.net/projects/kengine/
05.09.13 - First version 06.03.13 - First linux version 07.04.12 - I add "Left, Right, GetStrTok" functions 07.04.13 - KjSslSocket version 07.05.02 - I remove sprintf
Definition in file K3dString.h.