#include <iostream>#include <string>#include <sstream>#include <algorithm>Go to the source code of this file.
Namespaces | |
| namespace | K3d |
Classes | |
| class | K3d::K3dToLower |
| class | K3d::K3dString |
Typedefs | |
| typedef std::string | K3d::TString |
| typedef std::stringstream | K3d::TStrStream |
Functions | |
| const K3dString & | K3d::operator+ (const K3dString &_rstr1, const K3dString &_rstr2) |
| Returns a string which is the result of concatenating the string s1 and string s2. | |
| const K3dString & | K3d::operator+ (const char *_str1, const K3dString &_rstr2) |
| Returns a string which is the result of concatenating the string s1 and string s2. | |
| const K3dString & | K3d::operator+ (const K3dString &_rstr1, const char *_str2) |
| Returns a string which is the result of concatenating the string s1 and string s2. | |
Variables | |
| static K3dString | K3d::g_K3dString |
K3dEngine - OpenGL Game Engine http://sourceforge.net/projects/kengine/
05.09.13 - First version 06.03.13 - First linux version 07.04.12 - I add "Left, Right, GetStrTok" functions 07.04.13 - KjSslSocket version 07.05.02 - I remove sprintf
Definition in file K3dString.h.
1.4.6